We are standing by waiting on technical difficulties.

As I mentioned over the weekend, we have a technical problem on Sium.  I filed a ticket about it on Saturday.  We are waiting for a fix, and we *cannot* open the sim without it as we cannot control any of the parcel land controls. As soon as it is fixed, we will open GxG 2014 within 15 minutes. Please stand by- as soon as we can open, we will. we REALLY will.

 

 

Update!

As usual, the flurry of updates to updates has been thick on the ground in the merchant group.  Here’s what you missed if your notices capped out:

Vendors went out (and were updated. Because there’s always a permissions issue…)  you need version 2.0. (or just ask me.)

Gachas went out after MUCH hassle.  One of them has a small cosmetic issue (regular version 2.5. The one with email reports is fine.)  If you want a fixed one, just IM me. The correct regular one is 3.0.

Blogger boxes – the correct box is v2.  It went out yesterday.  Since I’ve already typed this a zillion times I’ll do it once more- SL crashed in the middle of programming the first one, and it pushed about 25% of all the UUIDs to the wrong list. They were *there* but the script didn’t assign them correctly.  Box v2 fixes this completely.  Just use that one.

That said, there’s an unforseen consequence that was brought to our attention last night, regarding capped messages and inventory.  Our scripter, (Nic Sadoul from Unrepentant) is aware of the problem and is trying to come up with a fix. My temporary workaround suggestion is to just do it the old school way- if you know you got a package but the inventory capped out, just ask the person who sent it to you to resend it. The blogger list is easy to check, and as soon as they see you’re on it, a redelivery to you should be a nonissue.

We do know about the problem.  The issue is as usual not the script, but how poorly SL handles offline inventory deliveries. We’ll work it out.

About load in – we are waiting for Lokii to give the all-clear to close the sims for load in.  As soon as I have it, so will you.

 

Anything else, just shoot me an IM.

And that’s a wrap.

Have You Ever Danced With The Devil In The Pale Moonlight, by GiaNikai

Happy New Year, everyone, and welcome to the future. 2014 is upon us, and the gaslights are now out.  Gothmas by Gaslight is closed for 2013.

When there’s no charity to report on, I’ll be honest, I don’t really know what to say in blog posts (I’m a terrible blogger anyway- why this job is left to me, I have no idea.) other than thank you over and over again.  Just like we do every year, we learned a lot from this round of GxG, and have some idea of what to change (and what to keep) next year.  As I’d said in previous posts, this event is unrecognizable from where it began (it actually began as a hunt in 2009.)  and every year it gets a little better.   Whatever rough patches are taken to another round of sandpapering for the next year. And so it goes.

The Ghost of Jacob Marley, by Devin Vaughn

I try to be transparent about stuff. I mean, this isn’t national security, it’s just an event. This year we learned that we need to add someone to the team to deal with store checkout before we roll.  The few problems we had this year (and they were very few- I could count them on one hand and have fingers left over) were due to our not having a dedicated person for that purpose.   The reason the existing team doesn’t do it is we have our hands full between the event itself and making merchandise for our stores (in total, we’ve got five stores to account for at this event, plus Gothika.) So, we’re going to have someone do that next year(I’m looking at you, Sian and Ely…).  Ounce of prevention, pound of cure… you know how it goes.

One of the things that went fantastically well this year though was our blogging team, led by the head Blogging Bunny Sonya Marmurek, kicked 27 shades of ass.  They really and truly went above and beyond, blogging tirelessly throughout the event, even in the last days.  Considering that the bloggers are real people too, with the same pressures and concerns as we all have during this busy time of year, the effort they put forth to get posts and photos out both on their own blogs and in our flickr pool is nothing short of tremendous.  The org team maintains a constant Skype chat(the plain truth is we do as little of the organizational process inworld as humanly possible), and we spent a lot of time throwing links around saying things like “OMG LOOK AT THIS!!”  We’re incredibly honored to have such dedicated and talented people who come back over and over again to blog our events. Thank you, thank you, thank you.  I can only imagine what amazing things we’re going to see for WGF.

Another thing  people consistently came to me about to tell me they loved was the build. All credit for that goes to Lokii.  Though normally I have some idea of how the build should look, conceptually(though I’m just a concept designer- I don’t build inworld – that’s Lokii too.  Believe me no one wants me to build anything inworld. RL, yes, SL, no.), for our events, this time around I genuinely had nothing at all to do with it.  Lokii did this one entirely on her own, as I was buried in work myself.  She built this one in record time (seriously, it might have taken four days total to do both sims, if that.) and over and over again people came to me to tell me how much they appreciated it. She’s the one to thank, folks. I didn’t do it. Also, ❤ Pottamus.  It’s been almost five years and I’ve never fired her once. One of my better moves, that.

Solstice Symphony, by Duchess Flux

In the post before this one, there was a comment that amongst other things suggested we open the Cursed Events group and make it public. We’re really sorry- we can’t, and here’s the reasons why:  The group is used for several things, but the two that make it so we can’t open it as that it’s used for rez rights on Sium, and it’s where our merchants drop review copies for our blogging team.  It’s a working group, not a shoppers group – it’s just where we disseminate info to our merchants and bloggers.

That said, we do understand there’s a desire to have an open group for shoppers and gacha traders.  We’d love to do that this year, but it’s largely dependent on Linden Lab’s rollout of new group management tools.  Our org team are almost completely made up of very introverted people(please believe me when I say the hardest part of all our events for us is the social part.  It’s genuinely difficult.), who are buried under work as it is. We don’t have a dedicated set of people to moderate an inworld group right now, which is what’s really needed while the event is going on. The tools the Lab gives us all to moderate groups are mediocre at best, and we don’t expect a new group to be self-policing (they eventually *become* self-policing, but they don’t start that way.)  We truly hope that the Lab makes good on new group management tools in 2014, and if so, we’ll be happy to have an open group for shoppers and gacha traders for all our events as soon as they do. We’re aware this is something people want, and we’ll do our best to make it happen, hopefully by World Goth Fair 2014 in May.

Dolly Treats II by Alisa Perne

But before we get to WGF, we have something to do first.  We’ve added an event to the Cursed Events roster for 2014.  It’s a brand new event called Futurewave, and it will take place in mid-February.  Applications are already open for it (but please, please, please read the rules carefully- that event is NOT like this one.) and you can find it here.

Gothmas by Gaslight will return, opening December 15 2014, as we do. Thank you all again for the support from merchants, bloggers and shoppers alike. Let’s head into the Future. The digital revolution is now.

I leave GxG this year with this beautiful image from Cindy Gedenspire.  Thanks, Cindy.  ❤

GxG2 Scene, by Cindy Gedenspire

-AK

Whyfor Gothmas?

Sweet Lolita, by Alisa Perne

Alisa is one of our official bloggers for GxG and I couldn’t be more proud of her. This is lovely.  ❤

Yesterday, I finally got a chance to scrape together enough time to read some of the blog posts people have written about GxG.  I was directed to this one and really loved it, much to the surprise of its’ author. Really, go read it- it’s good.

I wanted to use that post to springboard into this one, and talk about how and why this event is different from the other Cursed events – something that Sal seems to understand even without discussing it with me.

In 2014 we will be doing four big events(so, not including Oopskate since that’s only one night a year)  but until now we’ve only done three a year- GxG, World Goth Fair, and A Clockwork Spiral.  All of them have changed over the years in ways big and small.  We learn from every event we do.  They are all different.  Futurewave, which we’re adding in 2014 will be different still.  But GxG is its own case.  It’s morphed a lot over the years.  It’s almost unrecognizable from where it began, and that’s a good thing. As SL evolved it evolved too.  But really, it’s designed to be an easy event for both merchants and shoppers for the end of the year.  It’s meant to be low-pressure, as this time of year everyone is under enormous pressure in RL.  Because there’s no booth fee, there’s no way for merchants to lose money.  If it’s slow, no biggie- it didn’t cost anything.   If it’s busy? Bonus! There’s no rules about exclusives, or new stuff (though a lot of people choose to put out both), but there’s no pressure on merchants to jump through a lot of hoops to be involved. This event is intended to be as inclusive as possible- the only really firm rules are about vendors and IP/infringing content. It’s pretty open ended.

Because there’s such a low barrier to entry, we get a broad mix of applicants. For many, each year, it’s their very first foray into being in events at all.  When it’s your first time doing a big event it can be scary and you feel like you’re in over your head. You don’t know about how important things like display and exhibit design are.  You don’t necessarily know what the trends are in advertising design.  Creators are often in their own bubbles regarding these things.  We largely work by ourselves and don’t get out much. We don’t often see what else is out there, because we’re so busy churning out the next release.   But events in general, but this one in particular, allows creators to come together in a low-stress environment and check stuff out.  Look at people around them. See what others are doing.  Gain inspiration and learn new stuff.

Sal is right- our group is very nice to one another. Very helpful and cross-supportive.  We try as hard as we can as the org team to do the heavy lifting on this event.  This allows both seasoned and new creators to breathe a little easier. Our experience tells us that the experiences that folks have with GxG, whether they make money or just gain experience are good- they come back to us for World Goth Fair, which is easily the toughest event we do all year.  And when they do, after their experience at GxG they up their game.   They take what they’ve learned and they apply it. They do better products, better ads, better booth designs.  They ask for more critique, more help, and they get better at what they do.

A rising tide raises all ships.

In many of the smaller, niche markets change is slow to come, and SL has undergone a lot of technical changes in the past 18 months.  But when creators see what’s possible, and how they can adapt those things not only in mainstream markets but in niche markets as well (which is all we do at Cursed events- mainstream isn’t our thing.) they find ways to adopt those new methodologies into their products and branding.  The big names do their thing, and the small names get bigger and better from the experience.

That’s what GxG is about.  It’s not intended to be a rough event. We have all our other events for that.  It’s about taking a breather at the end of the year, and everyone coming together in mutual support of a small scene.

We’re pretty happy with that goal.

 

This photo wasn’t from one of our official bloggers but it’s just so nice I’m posting it anyway (don’t kill me, Sonya.) It’s from our event Flickr Pool (which you can post to also!)

LA PETITE MORTE – J&A EXPO – GLAM AFFAIR ,by Punkiss Resident